Hey Hey Glossolalia: Exhibiting the Voice

Robert King Wilkerson & Rigo 23, Liam Gillick & Tirdad Zolghadr, Ryan Gander & Bedwyr Williams, Adam Pendleton, Frances Stark, Dexter Sinister, Mark Leckey, Ian Svenonius, No Bra, Genesis Breyer P-Orridge, Chris Evans, Carey Young, Rammelzee, and Vert

April 30, and May 3, 4, 9, 21, and 22, 2008
Citywide
Photo: Sam Horine

A series of events and lectures throughout New York City that expressed the infinite shades of the voice. Hey Hey Glossolalia was comprised of events that combine sound, image, performance, and writing to investigate the peripheries of speech, the charged relationship between speaker and audience, and how the artist (and curator) can speak with and through the voice of others. No eardrum was left unchallenged as this international group used their throats to entice, enervate, educate, and explore.

“Hey Hey Glossolalia” derives from two terms in spoken language: “hey hey,” an exclamation and call for attention, and “glossolalia,” an evangelical term meaning “speaking in tongues”—utterances that resemble speech but are unintelligible. The title was inspired by Dadaist abstraction of language and the seemingly meaningless but often repeated beat marker in popular music.

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Creative Time’s 2008 Gala Benefit

Creative Time’s 2008 Gala Benefit
Honoring Jet Setter Beth Rudin DeWoody on Her Birthday

April 23, 2008
Gustavino’s
Photo: Neil Rasmus

In 2008, Creative Time honored Beth Rudin DeWoody, a rare visionary who believes in the value of experimentation, the saliency of artists’ ideas, and the transformative potential of art. The gala featured a silent auction, live auction, performance by Beth, and a surprise appearance by Hunkmania.

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Drink the New Wine

Malcolm McLaren, David Byrne, Matthew Buckingham, Sharon Hayes, Mark Tribe, Susanne Oberbeck, Genesis Breyer P-Orridge, and Mika Rottenberg

Online-only
April 2008

A series of artist dialogues commissioned by Creative Time. With a nod to The Exquisite Corpse, the artists engaged in a volley of two to three e-mail correspondences with each of two other artists we matched them with. Each artist instigated one conversation and was on the receiving end for the other. They were each provided with brief information on their partners’ recent work and upcoming projects with Creative Time, but were encouraged to talk about anything of interest—related or unrelated to their projects, and from the politically important to the scandalous. Some of the artists are participating in projects together or have known each other for years, and some had never met and investigated each other’s work for the first time.

The Exquisite Corpse is an 80-year-old game created by French Surrealists that evolved from a parlor game called Consequences. The first player writes down a word and folds the paper so his nosy neighbor can’t see what has been written. The second player adds a word to it, the third, another—each without seeing the texts written before his or her own. On the first round, the words are to be adjectives, on the second round, nouns, the third, verbs, and so on. Finally, the paper is unfolded and the sentences are read aloud. The game took its name from a favorite sentence created in this way by the Surrealists: “The exquisite corpse drinks the new wine.”

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